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The dungeon of naheulbeuk the amulet of chaos wiki
The dungeon of naheulbeuk the amulet of chaos wiki










This artwork was created by Yusuke Naora for the event, which featured Final Fantasy IX, Final Fantasy X, and Final Fantasy XI. In January 2000, production of Final Fantasy X was formally announced at the Square Millennium Event. Oh, to have been a fly on the wall during those early 17 SEVEN TEEN discussions to understand just how it evolved into Final Fantasy X!

the dungeon of naheulbeuk the amulet of chaos wiki

He would travel the world seeking this cure, knowing his own time was fast approaching…Īlthough these initial ideas didn’t quite make it into the final product, this FFX concept art shows some clear similarities between 17 SEVEN TEEN’s universe and Final Fantasy X’s. Certainly, the physical characteristics of the blond, spiky-haired, seemingly optimistic protagonists but also in the clothing styles and architecture choices of the other characters and their environments. Focusing on a protagonist who looked very similar to Final Fantasy X’s Tidus, the protagonist of 17 SEVEN TEEN sought a cure for a raging pandemic that mysteriously killed people once they hit 17 years of age.

#The dungeon of naheulbeuk the amulet of chaos wiki archive

According to the book Final Fantasy Ultimania Archive Volume III, Final Fantasy X was originally called 17 SEVEN TEEN and featured a different story altogether. So, courtesy of the Final Fantasy Fandom Wiki, here are some FFX concept art images that will be sure to change how you think about the game.īelieve it or not, Final Fantasy X wasn’t always about Yuna’s pilgrimage with her guardians. Of course, seeing how a beloved game came to be may come as a shock to players, but it’s interesting nonetheless and definitely worth delving into. So when we do get glimpses of insight into Final Fantasy X’s development journey, it’s easy to want to gobble it up immediately. It’s this journey in particular that fans of the game may not be totally familiar with, as game development as a whole tends to be shrouded in secrecy. Of course, the protagonist, Tidus, has embarked on a journey of his own, traveling through different planes of existence to be present with the rest of the crew.Īnd then there’s the journey of Final Fantasy X as a game - one that started from the minds of its creators and ended in our hands, gracing our gaming screens.

the dungeon of naheulbeuk the amulet of chaos wiki

Yusuke Naora, the art director for Final Fantasy X, FFVII, FFVIII, and FFXV, described the game as a “journey,” which is true for multiple reasons: first, the focus of Final Fantasy X itself is a pilgrimage, the characters journeying from one temple to the next. Its distinct mix of culture, religion, architecture, and environments based off real world places like Bali set it apart from the games that came before it, which often drew inspiration from medieval Europe or a mechanical dystopian universe. The dreams that have faded… never forget them.įinal Fantasy X features one of the most beautifully unique worlds in the entirety of the Final Fantasy franchise.










The dungeon of naheulbeuk the amulet of chaos wiki